Have any animal at full capacity.
Breeding release went pretty well. Just know that so far what you have seen barely scratches the surface of what this skill will do.
Sept 06, 2024
Breeding skill batch 1 has been released.
New tradable: blue orb.
New tradable: wool - this will be required to craft all armour skin items from combat, but giving a grace period of not needing them for now.
Sept 04, 2024
Preperation of the new skill release: breeding.
Two new potions added which are breeding related.
New achievements which are also breeding related.
Changed release date of breeding from tomorrow to the day after. Found a major glitch that needs fixing.
August 29, 2024
Preparing infra for new skill - let the hiscore race begin on sept. 5th.
Bigger XP bars when gaining XP from loot popups.
Fixed some incorrect tooltips.
August 13, 2024
Preperation of new skill release: Breeding - part 0/3.
New tooltip engine released - fixed most of the broken tooltips - thank you for posting the issues on discord everyone.
Indicator shown in combat when reflect is active or not.
July 16, 2024
Mimics released (4 new monsters and their sigils).
New hard brwing achievement.
Fixed achievement: Click the WIKI button for the yeti in the select fighting popup.
Fixed farming stardust seed xp not showing.
Removed the ability to obtain cream from cooks book...it was a christmas event from 2023.
Clearer 'IN COMBAT' notification.
July 09, 2024
Reverted select monster potions to what we had before. - As always, I will always side with the player's voices, and it was clear this change was not liked by most. I will continue to revert changes if every future updates are not liked by the majority.
Added xp labels in farming/woodcuting plots.
Added visual xp progress bars in dialogues.
July 04, 2024
Added 60 minutes after update: Ability to collect monster loot & fight straight away again (it will remember if you used a mosnter select pot too)
Added 60 minutes after update #2: You may now buy tickets for next stream from penguin.
Hero customization released, thanks for those images in #general discord.
New combat select screen UI.
Changed the way select monster potions are used - hopefully it's less annoying this way.
Withdrawing FP from teams now defaults the value to current missing FP.
Stream of Q&A is over, congrats to Linbro13 for winning 33 million coins.
Next round of tickets may now be purchased for next stream. Buy in is set to 1 million coins this time! Stream date will be updated when available.
June 25, 2024
Buff anti-disease potion timer.
Rocket now shows percentage when taking off.
Mining rework - Pickaxe and machinery now have indicators when they successfully mine. This should not change drop rate of ores overtime.
Shortcut added when a player withdraws an item team storage. (Useful for FP)
Teams: more tradable items, such as bait and seaweed and crystal frags - note that his might take up to 10 minutes to load in as of this update.
First of all, what a great kickoff to teams. Hope to see you on the stream for Q&A with me, this Thursday @ 20h00 EST
June 21, 2024 (part 2)
Storage access logs added - per session only.
Ability to see teammate names on team storage page.
Removed 'team private chat' function as it's unclear and lacks functionality.
A lot more tradables added, including all potions, arrows, energy & guardian keys. FP remains tradable but might eventually be capped at 100k/storage, we'll see.
Searching team storage or popup when selecting item now works using spaces instead of '_'.
Fixed dispaly bug on shop items showing red player has enough coins.
June 21, 2024
It is now possible to add new teammates AFTER a team was created.
June 20, 2024
Team game mode has now been released. Creating multiple accounts by yourself to create a team is allowed
Team hiscores here: https://idle-pixel.com/hiscores/teams
Fixed a bug with 'friends online' label.
June 12, 2024
Seems like there's something to find in northern fields, only for some who are far along the game.
Fixed bug where gathering worker potion was not showing xp or total brewed in brewing table.
June 11, 2024
Teams game mode is now ready. Though it will only launch next week, June 20th @ 20h00 EST
The friends function has now been remade from scratch.
The undead staff when fully upgraded now has an increasted magic bonus from 5 to 10.
A new level 73 potion has been released.
A new amulet is now available. Can be crafted from guadian's tear, obtained rarely from g2 or even rarer from beach monsters.
May 30, 2024
Next big updates coming in June: Teams game mode & Raising Animals (possibly via new skill or farming, might make a vote on this)
Major buff on undead staff: its ability can be repeated based on monster fighting instead of the whole fight.
Undead staff now works in raids.
Healing when your HP is over max (from undead hp staff spirit) no longer resets your HP.
It's now possible to remove orbs from undead staffs, getting the orb / staff back seperated.
Fixed display bug where undead staff was not showing in combat tab when owned.
Fixed a bug where players had woodcutting unlocked but couldn't craft the axe.
Removed axe completely from gathering: friendly forest.
Clicking any tool that doesn't have a popup now brings you to socket tool page, or tells you where to find socket scroll if not owned.
May 24, 2024
Reworked early game. Some skills are now unlocked via other skills instead of quests. Give it a quick try and you'll see how much it changed! Open to suggestion to make early game more interesting too! :)
Redesign create account page
Mega seeds' yield algorithm changed to yield more leaves. We need to be careful here, as if it would yield let's say 80% of 100 seeds, regrow buffs from blue orbs can occur.
Reverted the ability to complete the elite 'insta grow mega seed' achievement via instagrow.
Fixed a bug where players had multiple trowels.
Fixed a bug where sometimes the back button from combat was not working.
May 20, 2024
As suggested in discord #dhp-suggestions, when the 1 hp badged is triggered, there is a small grace period where you cannot die.
Changed and released criptoe nature perk #5. Thanks nades.
Added new trophy: Gain an extra 10 million xp using the magic angel crystal ball.
Added magic angel crystal ball monster on the top bar.
Added a new showcase page, feel free to share it with others. https://idle-pixel.com/showcase/
May 18, 2024
Mega Seeds!
New side quest.
New trophies: Keep in mind that trophies are supposed to be long and difficult, and are more a flex / elitist / completionist goal
Trophies now show progress when clicked on.
New farming elite achievement.
New combat elite combat achievement.
New combat easy combat achievement.
Fixed a bug where the label for guardian key #3 wasn't showing the corrected monster when refreshing in the backend.
Added shortcut on topbar for brewing XP mixer, as well as ability to open brew dialogue from brewing mixer popup.
Moon and sun distance are now color coded based on distance.
Ability to download an HTML containing an IFRAME of the game. Feel free to host it anywhere if you want. The link can be found on the login page, top left.
Players who try to chat who are IP muted but not muted directly will be advised in the mute popup to reduce confusion.
Ability to skip quest dialogue animations by clicking on the bubble.
May 14, 2024
A new information bar has been added. If you do not like it, just disable it in settings.
Backend infrastructure final changes completed.
May 13, 2024
Stranger and Strangest leaves now tradable.
Number of raids completed is now being tracked. Sadly this number will only be tracked as of now.
raids: There is now a label that is shown when a player in your team drinks a crit potion.
Added a yell message for those who complete the mansion of the living dead on hard mode. No one has been able to do it yet.
Ability to turn off auto drinker (the perk from chemist path, which allows you to auto drink potions)
Fixed a bug where players could get multiple unique items from raids. (You might get it one more time, which itll then be noted correctly) Also additional unique items have been removed.
May 11, 2024
Major maintenance is still in the works. However there should no longer be downtime. Actually, I'm hoping that these changes will speed things up.
The next plan after all this maintenance is done, is to release TEAMS GAME MODE.
May 10, 2024 (part 2)
Major maintenance has begun. Servers will be offline for a 30 - 90 minutes. When servers come back online, maintenance will be over and no more downtime is to be expected.
May 10, 2024
Continue the changes to infrastructure. Slow loading times to be expected in the next hour.
May 9, 2024
Fixed a bug where the scythe+ was no longer makable via invention.
We are currently re-structuring the infra of the game servers. Downtime is to be expected in the following days. Downtime may last from 5 - 10 minutes, all the way up to 1 - 2 hours.
May 5, 2024
New invention item.
Invention dissasemble weapon minor interface changes.
Fixed a rocket traveling notification.
Fixed a display bug with spirit drops from undead raids not showing up.
Easter event 2024 has been removed.
May 3, 2024
Raids: The Mansion of the Living Dead relesed.
New tradable items.
Easter event will end during next patch.
April 23, 2024
New arrows.
New craftable.
Added trophy: Send each type of boat 100 times.
Easter event will be ending on April 30th.
Reworked notification system once again, visit your settings to modify them.
April 13, 2024
Medium combat achievement: Complete any raids on normal or hard mode has been moved to hard achievements. Note that you will need to recompleted this achievement for it to trigger agian
Enabled new input interface for selling items to NPC shop + adding heat to your oven.
Boat notifications timers re-added.
Ability to resize the activity bar.
Gaining a level in any combat skill, or farming / woodcutting now shows as levelup message in the dialogue.
Combat drop collection log now calculates totals.
Guardian keys now grouped in combat tab.
April 10, 2024
Added new brewing achievement.
Fixed some issues with correctly displaying Farming & Woodcutting plots on smaller screens.
Fixed a bug where stardust seeds required level 8 instead of 1 to plant.
Fixed a bug where toggling auto cannon ON/OFF dialogue was not showing up despite it being unlocked.
The dialogue when finding a gem should no longer popup if you are in a raid.
April 9, 2024
Fixed a bug where 1 life hardcores could die in raids without losing status!
Shortcut added: You no longer need to create a raid team before raiding if you want to solo.
Added a new medium combat achievement.
Invetion items that can only be assembled once are now removed from the table.
UI: Added indicator/icon in select fighting area for the crystal magic angel ball.
Added a few sound effects. Try breaking stardust prisms.
April 8, 2024
Raids: The Mansion of the Living Dead - Finalizing tests. Loot has been teased.
Top bar with coins, oil etc now hidden in combat.
Fixed a bug where the degradable rapier could have its timer reset when re-equiping it.
Fixed a bug where the activity logger would show up in combat sometimes.
Fixed a few typos.
April 7, 2024
Reworked UI for skill menu on the left. Want to make some changes? Navigate to the new settings panel to modify it.
Reworked UI for a few dialogue boxes.
Reworked UI in account settings.
I decided to remove notifications on the left under the skills. With time it became quite overwhelming having all these warning labels. They have been brought back to the top like before.
New acounts now automatically have both mining & crafting unlocked.
Fixed a bug where giving chocolate to factory had an incorrect check, forcing player to have +1 of required item.
Fixed a bug where having the upgraded shiny perks wasn't working with 3%. It's been fixed but has been reduced to 2% as after testing, 3% was just too much. You'd think 3% is a small number, but that's 3x more shinies than usual and it showed.
March 31, 2024
Easter Event 2024 released.
All previous easter sigils are now tradable.
Fixed a bug where strangest leaf was not giving any brewing XP.
March 27, 2024
I'm still at it with trying to improve performance when fighting. I want to get it right before releasing mansion raids. Turns out that the issue is not browser dependent. (Or, not only browser dependent I must say). GPU comes into play. Without getting too technical, I'm hoping this udpate will improve lag. It's been applied to raids only for now.
Fixed max HP on raid boss from toybox.
Fixed criptoe perk: auto-drinking potions.
Leaving the criptoe tab and combing back to it after 60s will reload the correct market values.
March 25, 2024
New trophy.
Hopefully fixed a bug where monster animations were sometimes getting faster.
Framerate improvements for all browers when fighting on lower end pc's or mobile.
It is no longer possible to trade a card to a player who has not completed the quest.
Fixed raid toyboss box max HP.
GodOfNades: Created a page that shows all cards. It may be found here (Note that cards that have not been found by anyone are not revealed)
March 24, 2024
PERFORMANCE UPGRADE: Rewrote main canvas drawing mechanisme - firefox should be better when fighting in normal combat & raids & yeti event.
It seems to still be lagging a little bit, but it's much better on my end.
Fixed energy required for toybox raids (hard).
Added icon next to raid password to copy the code.
Ability to set rules when creating raid teams, adding minimum energy/fp requirments to join.
Those who looted a toy slingshot should now see it in their inventory.
Reading a brewing recipe scroll now consumes it.
March 22, 2024
Raid system released.
Ability to raid - see in game for more info.
Strange leaf trees now give 'strangest' leafs.
March 09, 2024
Sorry for the delays on the raid, I want to get it just right.
In the meantime, why not collect some cards? New side quest released.
March 03, 2024
Bug fix: Fixed FP bug when fighting lab monsters.
Bug fix: Fixed a bug where the poison rapier was no longer equipable.
Bug fix: Fixed a bug where the degradable gold rapier would instantly degrade.
March 03, 2024
New quest has been released to better introduce invention. You'll need to complete this quest to gain access to the invention skill again.
Added a market history button.
Added shortcut in market item graphs.
There will no longer be a yell/chat message when a hardcore player dies being muted.
Fabruary 17, 2024
Biggest update ever to come on any game: RAIDS. Releases 7th March, 2024.
Tool: Needle has been reworked.
Changed look for gaining xp from dialogues.
Fixed a bug where event points carried over to the next event, and hp/mana was not restored from yeti if server was not restarted. Your turn amy ;)
Fixed earn 10B research points trophy.
Fixed broken image when clicking red orb trophy.
Fabruary 3, 2024
New red orb released, also tradable in market.
New ring, obtainable via invention.
New item in ghost shop (ghost essence shop).
3/4 research criptoe perk 5 released. For crystal trees, I had an idea but scrapped it. If you have any ideas, please post in the discord #suggestions
Ability to search brewing table.
Attack timer added under hero during fights.
Added optional sound notification when your furnace is done its load, when a tree is fully grown, crops full grown, and fightpoints fully replenished - you'll find the checkbox options in game.
Removed equipment orb drop from invention. It was kind of out of place, but the accounts that have them keep them.
Your character is now shown on the preset select account screen - might require a few refreshes for the backend to synchronize.
Added new trophy.
Brew 100 potions trophy got some potions removed as it was unrealistic.
Fixed a bug with teleport crystal which didnt work at 0 hp - BEFORE the 1hp badge triggered. Some 1hc accounts got reverted from this bug.
Removed some christmas event items still being dropped.
Blood thief now drops a min of 2 daggers, as he holds two. (I swear I'm not buffing this due to my dryness on dagger blades dissasembling items on my hc - smitty)
I'm aware of some bugs related to global events, looking into that tomorrow.
Fabruary 2, 2024
Changed completionist panel/hiscores to trophies.
Christmas event 2023 removed - all holiday tradables also removed until next Christmas.
New endgame content do be released in a few weeks. Very exciting!
January 05, 2024
Now back from vacation. Let's get back to work on idlepixel. Faradox releasing early 2024.
Buffed 4th 'nature path' criptoe perk.
Reaper armour now gives bonus magic XP when casting spells & worn in combat.
All 4th tier criptoe perks released.
Ability to show total of gathering bags obtained in each area - see gathering tab.
Ability to show total boats sent when clicking on them.
Itembox for invention items changed.
December 25, 2023
The Christmas sigil may now be obtained if you: contributed 30k of any recipe OR contributed 50 of each recipe. You'll need to add ingredients to trigger it.
Picking a criptoe path now has a label in left bar.
December 20, 2023
Christmas event 2023 released. It will end sometime early January.
New left bar option: 'Show general labels on top bar'.
'Max' button added when brewing potions, allowing you to auto set the input field.
Fixed setting to hide the activity bar not working correctly.
Ability to toggle off shortcut for teleport crystal (click teleport crystal to configure).
Fixed display bug where multiple researchers were displayed when purchasing researcher #2 in criptoe shop.
December 15, 2023
Small changes to the left menu bar UI.
Ability to customize the UI of the bar on the left by clicking on the little cogwheel icon.
Ability to hide activity log - see general settings.
Fight points added to the menu bar on the left - it can be clicked as a shortcut too.
Heat added to the menu bar on the left - it can be clicked as a shortcut too.
Fixed a bug where invention was not unlockable after UI update.
Mark your calanders, Christmas event releases on Dec 20th - Jan 8th.
December 13, 2023
Thank you for the feedback on the new interface. I'm going to continue to improve it.
Fixed a bug with new shortcut select combat potion that didn't work in blood areas.
December 12, 2023
New interface released - I know it might take some time to get used to but it's actively being improved. Note that some custom scripts might stop working here, they should be fixed soon.
Notifications moved from top to new UI menu bar on the left.
Finally fixed wierd bug where geodes we're not being obtained correctly. Blue geodes should be obtainable now.
1-life hardcores may no longer die to regular fire golems.
Fixed a bug where sometimes the back button from combat area broke.
Ability to quick drink a select monster potion during area selecton.
December 09, 2023
Database optomization - loading into the game should be faster.
Faster login page loading.
Hiscores now loads faster.
Cleaner gathering popup when selecting area.
Adjusted notification for watering can with nature perk 3 from criptoe. Thanks banban for bug submission.
Hitting the back button from combat brings you to the most skilling tab you had active before.
Changed buttons to navigate between fighting areas/rings/robot.
December 08, 2023
New side quest.
New item: Teleport crystal
Level 3 perks for criptoe researcher released.
Less intrusive activity log.
Optimization in code to make game be smoother when loading in via firefox.
December 05, 2023 (Part 2)
Halloween event is now over.
Activity log has been added to the top bar.
Slowly reworking colors for items (background color) - part 1 of many.
Chat area may now be resized via drag and drop. (See bottom right of chat box)
December 05, 2023
Implementation of a polling system. Sometimes I have idea about an update, but not too sure if I should do it. Therefore I have implemented a polling/voting system. There is one question currently active which requires your votes here.
First poll released here.
Perk level 2 from criptoe investments now works as intended.
It is now impossible to trade between accounts on a same IP. The listing on the market will be hidden & cannot be interacted with.
Major buff on criptoe reasearch Dwarf path: second perk
Fixed guardian 3 black arrow spam. It should be back to normal now, without blue blue black.
November 29, 2023
1-LIFE Hardcore: Cemetery can be found here: https://idle-pixel.com/hiscores/deaths
All quest monsters no longer count as a 1-life hardcore death (Including ent boss quest)
As of now, dying on a 1-life hardcore records your death, date, and which monster you died to and adds it to the cemetery.
Dying on a 1-life hardcore now allows you to reset your account in settings regaining access. All donor related items will remain on the account.
November 28, 2023
New game mode released: 1-LIFE Hardcore - This is really meant for memes, as we all know how RNG heavy this game is. But that 0.1% of you who want to go for ranks, now you can. Note that you do not lose status if you die to monsters due to lore, quests or inevitable deaths. (For example, fire witch without having learnt reflect spell - if ever I forget one, PM me on discord so I can revert status and apply a patch.)
Guardian 3: Now shakes a when throwing a black arrow.
Guardian 3: May no longer use the arrow combo: blue -> blue -> black.
Three Castle Gaurdians 3 in a row: Killing a guardian now has a short cooldown before fighting the next one, delaying your inevitable death.
Criptoe: Forgetting to cash out before sunday is now a -20% penalty instead of -5%.
Fixed level progress bars.
November 22, 2023
Researcher perks from criptoe released.
Guardian #4 re-enabled.
UTC timer now shown in criptoe tab.
Made the critpoe market 5x more volatile.
New criptoe rule: You may not invest in a wallet if you withdrew from it in the same week.
November 19, 2023
Released a kinda crazy update. I let my imagination go wild and it might not fit the game. It's called the Criptoe market. It can be unlocked by crafting community 4 @ lvl 58 crafting. Not sure if I'm keeping this in the game, will be looking out for feedback. See hiscores for this new update here and here.
Fixed a bug where notifications in tab were not always working properly.
New craftable: Community Center #4.
Halloween event will end on Nov. 31, Christmas Event will begin early December.
November 7, 2023
Gaurdian four guide here: https://database.idle-pixel.com/faradox_gaurdian_4/
Gaurdian four fightable using mixed guardian key.
Fixed a bug where fighting g1/g2/g3 for bags gained none if dying to g3. (g = guardian)
Maintenance is nearly finished - hopefully restarting servers should be faster now.
Fixed a bug where some energy/fp labels for blood fields showed wrong color.
November 6, 2023
Maintenance has begun. Expected to come back online in about 5 - 10 minutes.
November 4, 2023
Backend optomizations. Nothing too exciting in terms of gameplay.
It only requires 14 blood monster kills instead of 18 to unlock the castle.
Clicking a the ore/bar image in the furnace dialogue brings you to wiki.
Fixed a couple typos.
October 31, 2023
Caslte dungeon changes.
Ability to obtain fourth guardian key.
Ability to craft the best armour in the game: Dragon armour.
Dragon armour moulds tradable.
Fixed a the bug "Cook exactly two anchovies", it used to work with any food.
Fixed achievement label counter to include woodcutting elite achievements.
Fixed a bug where puffer fish had weapons required reversed.
Fixed a bug where warning labels when selecting areas should not be shown.
Fixed a bunch of typos, including oil requires to unlock NF.
October 28, 2023
Gold armour tradable.
Added gold armour to normal/green/red/mixed chest. Think of this similar to third age. Stupid rare, 1/10k per roll.
Flexible logs now applied to shiny trees.
It now requires 100 kills for little monster icons in select area screen to match completionist percentage.
Completionist - clicking the percentage on the top bar will bring you to a page containing the list of completionist tasks.
Fixed a bug where all weapons worked on puffer fish, when in reality should only be 'long weapons'.
Fixed a bug where players were able to get over the fightpoint cap via badges.
October 25, 2023 (Part 2)
Fixed a bug where opening gathering bags did not show a popup.
Message From Smitty: Got so much positive feedback on new badges for combat :)
October 25, 2023
New badge combat system
I decided to rework combat progression. I've been playing
on a hardcore myself and I was finding it boring to farm combat. Gaining melee/archery/magic levels didn't really do much,
so I've introduced a new mechanice called combat badges which can be obtained from earning BP points by leveling up combat stats.
Hopefully people will enjoy this.
35 new combat perks added.
All combat achievement perks have been changed (easy, medium, hard, elite).
Fields now require 300 instead of 200 fight points, but can be further decreased using new content.
New accounts now start with 1200 FP instead of 900.
New accounts now start with 100 energy.
Field now requires only 10 energy to fight instead of 50.
Reduced price of wood items in shop.
Combat may now be started without any quests.
All machinery (included pickaxe) has a new interface when clicked on.
The chance of getting a zombie part drop is now 1/5 instead of 1/10.
Fixed a bug where green zombie key interface was opened when clicking a zombie part.
Oil is no longer required to smelt bronze bars as people were getting softlocked early game.
October 22, 2023
Halloween event released, it's a simple one.
New Sigil.
All previous halloween sigils are now tradable.
QoL - Combat quickfight button when selecting an area.
Ability to colapse the left menu bar.
The chance of white leaf seeds to die have been changed, you may view the tooltip.
Fixed a bug where gem goblin & blood gem goblin worked when angel magic XP ball was set to goblin.
Fixed a bug where some players got stuck in the quest: Train combat network.
Fixed a display bug where an event timer was frozen for some players.
October 18, 2023
New main quest.
Castle floor 3 released.
Faradox fightable!
Areas now have small icons. black = 0 kills, green = 1 kill, cyan >= 50 kills
Treausre map linked with taking the volcano train can now be solved again.
Fixed display bug where lava was the icon shown instead of plasma when smelting high level ores.
October 17, 2023 (part 2)
Retroactively complete quest: The train network should complete automatically if you have ALL prereqs - if not you might need to redo it.
Energy/FP now shown in combat selection area screen.
Labels in combat selection area screen are now green/red for energy & FP.
Removed achievement to shortcut brew a potion because iphone can't right click when holding on screen.
October 17, 2023
Upcomming updates: Floor 3 castle + Halloween event with new sigil.
New select combat area interface with different pre-requisits to access areas.
Not so new quest.
New shortcut: right click a pot to brew it again.
New medium brewing achievement.
Applied some minor changes to hopefully reduce combat lag (Firefox).
Ability to see the amount of bars smelted in furnace interface.
Made the 'UNLOCK' more obvious when the player has the requirements to unlock the next bar that can be smelted.
October 11, 2023
Reworking backend infrastructure. Things should load faster now.
Servers might restart a few times in the next couple of hours.
October 10, 2023
Fixed a bug where sometimes collecting loot did not work.
Fixed furnace not smelting ancient/dragon ore.
October 9, 2023
Gem goblins now drop gem bags.
New furnace interface.
Loot log now now holds a history up to 1000 instead of 100.
Created small 'achievement like' tutorial for new players - it's possible old players get a popup on the top right - just close it and it'll fix itself.
Fixed personal best time for monster kills on one tick kills.
October 3, 2023
Added loot logger under account progression on the left.
Shortcut: Ability to brew dust related potions by simple clicking on them.
October 2, 2023
2 New side quests.
Birdhouse now shows loot potential for each seed.
Now tracking kill times - you can view them when selecting an area and try set personal records.
Turned a bug into an actual feature: keeping it so you must refill your bird bath, unless enchanted.
New invention XP source.
Ability to dissasemble trident.
New invention weapon.
There is now a notifcation when having found a gathering unique item.
Typing words into chat that match an item on http://database.idle-pixel.com/ now auto links it in chat.
Other words in chat are auto linked when typed: wiki, hiscore, discord, market, update log, dhm, dho.
New accounts now start with max oil (100) to get things going faster.
September 26, 2023
Nerf: Bird bath needs to be refilled from ocean every time it is used.
Fixed image icons and labels when gathering - thanks agro :)
Shiny angel magic potion can now be drank in combat.
Slight rework on early game - crafting may now be unlocked before quests + interface changes.
Interface changes on the left menu bar - it might seem annoying since we are used to it but it feels more organized this way.
Better furnace smelting interface (hopefully).
September 21, 2023
Balista may now be crafted & used in combat.
Clicking your XP above your XP bar for each tab will open the xp table.
Players who are now below 30 mining will gain mining XP by simply mining ore.
Players who are now below 30 crafting will gain mining XP by simply smelting bars.
A popup message has been added if you run out of oil from mining machinery.
Crafting tablette pieces together in the invention tab now shows monster source label.
Fighting menu for blood monster now shows if tablette was looted.
Changed the browser tab notification - it looks cleaner now and a little less invasive.
Fixed a bug where trees were giving more strange leaves than it should.
Integration of database into the game, see left menu under 'friends list'.
September 20, 2023
Reduced elite woodcutting total trees amount.
Buff: Tree dust (warp potion) now also triggers new trees to grow right away, followed by the time warp.
Fixed all retroactive achievements still not working.
Normal stardust seeds have a chance of yeilding a shooting star @ 1/5000.
Fixed a bug where normal stardust seeds were giving shooting stars at 1/50.
September 19, 2023
New craftable: Balista
New type of log.
Elite woodcutting achievs. released
Stardust trees have a 2% chance to give shooting stars (woodcutting & farming).
New shiny ball upgrades - from sea glass.
New mixed treasure chest.
New ancient treasure chest key (broken at first - requires certain reqs).
New raw fish.
Changed fishing elite achievement - this one was too boring. The end result is actually a buff and more interesting.
Elite fishing: added a new fishing achievement.
Catching a while via bait now triggeres the hard achievement + retroactive.
Fishing elite: Throw mega bait is now retroactive.
Fishing elite: Fixed a bug where not all shiny fish were counted (sardines).
Fixed a bug where killing 100 of any monster did not count towards completionist percentage.
Fixed a bug where trggering an event automatically set timer to 60 seconds.
Fixed a bug where green guardian keys were given instead of blue ones from the yeti reward event.
Fixed display bug for elite combat achievements counter.
September 13, 2023 (Part 2)
Fishing elite achievements released.
New event boss fight (yeti) - rewards released.
New craftable: dragon oven boost @ level 99.
Reduced completionist cooks book to prepare all meals from 50 to 25.
REPEAT: Events triggered by donor coins can now set a lower prep timer (1h - 8h).
Green map: Incinerate me - now toggles correctly.
Updatelog notifications every update.
September 13, 2023
New event: boss fight - Note that this is very difficulty to balance and there might be changes on how it works - released in testing mode: it will be triggered in the next few minutes for us to test. (no rewards)
Events triggered by donor coins can now set a lower prep timer (1h - 8h).
Fixed display bug for vegetable seeds showing wrong bonemeal in tooltip info.
Fixed a display bug that showed wrong energy for shiny rainbow fish.
September 05, 2023
Two new items tradable (Dragon left and right half shields).
New dragon shield halves obtained from all blood monsters (Extremely rare - not required to finish g4, but helps).
New high craftable shield.
g4 almost done, most likely released in next update.
New side quest.
Four new special timewarp potions.
Default offline time is now 4 hours. Completing the side quest 'Odd One Out' brings it to 8h, and obviously the donor perk keeps you at 12h.
Ability to see how many potions you mixed in the brewing tab.
Fixed a bug where beehive did not give brewing xp.
Fixed a bug where the achievement 'Upgrade your bronze oil well.' was not triggering.
September 02, 2023
Reworked an offical 'completion' account percentage. There is also hiscores for this. See here: https://idle-pixel.com/hiscores/completionist
Changed wording for the riddle optional quest.
Renamed optional quest to side quests, as the word optional suggests none-unique rewards - which isn't true.
August 31, 2023
Worked on a brand new questing system - there will now be secondary quests available for completion. You should expect quests to be released over the next few weeks - unrelated to Faradox.
Three secondary quests have been released.
Offline time now disabled for new players until a secondary quest is completed.
This update does seem small, but it opens up a bunch of quests I wanted to release but not in the story line. Some of them quite difficult.
August 27, 2023
Combined links in top bar into a drop down to reduce cluttering.
Reworked "Search Anything!" feature.
Rings moved from end of combat items to the beginning.
There is now a warning sign next to ring label if one is not equipped as people tend to forget.
Fixed evil pirate background when fighting him.
August 26, 2023
Added and modified a bunch of sound effects. I reckon you try them - I've intentionally lowered the volume of most of these sounds so they are not too intrusive.
Added a search anything input box at the top - work in progress.
Clicking items on mobile should be more responsive.
The little icon to quick access the database for items have been automatically disabled for mobile.
Fixed a bug where the achievement to trigger the guardian potion key triggered without having the potion active.
August 22, 2023
New potion - related to magic angel XP orb.
New drop from blood thief: theif's mask (unique perk).
New craftable: bird bath (empty!).
Stardust potions now give a fixed amount of stardust every second - which also includes a minor buff.
Stardust potions now shows how much stardust you get per second before drinking it.
Fixed a bug where brewing XP mixer could be set to the discontinued oil potion.
Fixed a bug where evil pirates were not dropping treasure chests.
Guardian 1/2/3 treasure chests finally drop! Similar to evil pirates.
August 17, 2023
Community events ready. There will be a random chance that an event can spawn. The chance of one spawning is 1/3 days.
Also, to help with expenses, an event can be triggered by anyone for 50 donor coins. This does not fall under p2w because a triggered event
is accessible to everyone on the server, and the person triggering the event must give a 4 - 8h notificaiton to everyone on the server done via the donor shop. Finally, events cannot
spawn more than once every 3 days, whether that is through them occuring naturally or via donor.
Events: Seed piles released or now, 5 more to come in the next few weeks.
Elite brewing achievements released.
Removed oil potion as it was way too over powered - but can be reobtained in a better way via elite brewing achievements.
New brewing birdhouse potion.
Buffed stardust fish. They now give slighlty more stardust when consumed.
Fixed a bug where scythe+ did not do 4x damage in haunted mansion.
Fixed medium combat achievement: click on yeti strategy guide button.
Fixed broccoli shake total not counting correctly (Total added to players retroactively).
http://database.idle-pixel.com/ now has many more entires - added shortcuts within game.
August 5, 2023
Slowly release in-game shortcuts to items that have been added to http://database.idle-pixel.com/. Can be disabled in settings.
Scoket scroll now shows number of completed sockets.
Clicking a mineral from a geode now shows the rings you crafted without having to check in combat tab.
The loot tables in the popup now shows how many kills you got for the selected monster.
Fixed a bug where cracking ancient geodes did not give the achievement - you might have to crack another one for it to trigger.
Fixed a bug where some players would not see the 'feed super bait' button on the aquarium.
Fixed a mobile display bug where the arrow to go into Faradox's castle was off screen.
August 3, 2023
New brewing XP source.
New farming XP source.
New farming harvest category: flowers.
8 new farming seeds.
New craftable: BIRDHOUSES. You're welcome Amy.
New craftable: BEEHIVE.
Fire hawk and Ice hawk now gives raw bird meat.
Reaper from haunted mansion now gives a bit more ghost essence when defeated.
July 29, 2023
New craftable item.
More items tracked during offline timer to display on login: shiny/mega fish, gathering bags, maps etc.
Charcoal foundry select log interface now shows how many logs you own.
Fixed a bug where purple key hint would sometimes not open.
July 25, 2023 (part 2)
Cooksbook's notification now shows what you are preparing.
Cooksbook's table now shows how much of everything you have cooked.
New potion at level 42 brewing (oil potion).
New potion at level 64 brewing (angel's potion).
New unique gathering item in dirty kitchen.
Renamed the Magic Crystal to Angel's Magic XP ball.
You many now see items you have collected when being offline when you login.
July 25, 2023
Yesterday I added a new notification/activity bar. The feedback has been mixed. Some people liked it, some people didn't. I'd say about 50% of people did not like this change. I have now rewritten this feature. See settings within your profile.
July 24, 2023
Added new activity notification bar - this is JUST a test. It might be too overwhelming, but based on feedback ill remove/keep it. You may also minimize/customize it.
The crystal magic XP ball now gives double the XP, but has twice the cooldown.
New website to lookup stuff in the database here: http://database.idle-pixel.com/
Clicking ghost essence now brings you straight to the mansion shop.
New items have been added to the ghost mansion shop.
July 13, 2023
New setting - Ability to quick plant seeds.
New setting - Ability to quick drink potions.
Fixed minor typos.
July 11, 2023
Castle floor 2 finished.
Ability to access first room of castle floor 3.
New armour set.
New castle monsters.
Tainted coins now have a use.
Getting new collection log item from any monster will be shown as a 'new' animation in loot dialogue.
Getting new unique item from any monster will be shown as a 'unique' animation in loot dialogue.
Ability to see server ping in settings.
Level up banner now shows what level you obtained in brackets.
Level up banner can now be closed quickly by clicking on it.
if you have sound active in settings - a sound effect will now play when a shiny is triggered (planting shiny seed, finding shiny monster etc).
June 27, 2023
Reworked combat log + ability to see actual drop rates (1/x).
Scythe is now a 1/10 drop from guardian 1.
Mega bait is now a 1/40 drop from guardian 2.
New level 38 potion.
Magic Crystal Angel ball now has a label that instantly shows your task.
Magic Crystal Angel ball now works on blood monsters.
Removed the rare monster potion which as been replaced with select monster potion.
Removed the rare monster+ potion which as been replaced with select monster+ potion.
Slighlty reduced the amount of oil required to smelt silver, gold and promethium ores.
Reduced the amount of promethium bars to craft the oil silo from 20 to 10.
Added new tooltips for most seeds (shows all seeds obtained via rake too).
Added new tooltips for logs (shows all trees chopped too).
Added notifcation for having a red treasure map.
Fixed a bug where completing some elite achievements did not trigger server message in chat.
I'm currently going to be on vacation for 2 weeks as of now. (My plane is taking off tomorrow)
Updates
will resume when I get back. (Excited to finish castle v2 and continue working on QoL / midgame stuff!)
I won't have access to my main PC as I'll be in France, although I'll have my laptop and will check discord every now and
then to see if everything is running smoothly.
Thanks, Smitty.
June 20, 2023
The elite farming achievement: Harvest a special tree. - Is now retroactive.
A new tooltip engine is being rolled out. You can check them on these items for now: ores, bars, mining machinery and crystal leaf seed.
June 14, 2023
Ability to use portal to access floor 2 of castle.
Castle (cold) floor 2 can now be accessed.
New invention tablette available.
Ability to disassemble club & scythe with invention.
3 new weapons.
Puffer fish needles may now be used.
The gem popup message when finding one will no longer be shown if you are in combat.
June 10, 2023
Ability to plant vegetable seeds.
Elite cooking achievements unlocked.
Elite cooking achievements reward ready.
New cook books recipes.
Currently working on a new level system where you can put points in a skill tree for buffs based on total level. This is almost ready.
June 9, 2023
Elite farming achievements unlocked.
Four new seeds.
New type of seed obtainable.
New tool.
New energy source.
Removed ability to disable magic XP crystal notificiation while I fix it.
People we're claiming that castle still required keys, this is a display error which as been fixed. The reason you cannot unlock the castle is because you need to have killed at least guardians 1 & 2
June 8, 2023
Ability to set your country in settings - for which they will be shown in the hiscores.
Updated search profile with red orbs and other minor fixes.
Fixed players unable to unlock castle.
Fixed XP label on brewing table for guardian key potion.
June 7, 2023
New potion: Guardian key potion.
New combat shortcuts for casting spells using the keys 'Q', 'W', 'E' and 'R' for each spell.
New combat shortcut for firing cannon in combat with the key 'C'.
The cannon may now be used in combat. The way it works has changed, be sure to carefully read the tooltip from the cannon item in the combat tab.
Unlocking Faradox's castle after the blood volcano location no longer requires guardian keys.
Fixed a bug where shiny/mega shiny monsters did not roll the correct way to obtain purple guardian keys.
June 6, 2023
Purple castle key may now be guarded from blood monsters in forest/fields. Note that there are a rarer chance of getting, and an even rarer chance for fields.
Fixed interface bug: Safari browsers/Iphone users should no longer have problems with dialogues showing off screen.
June 1, 2023
More red treasure maps added. The chance of getting one is 1/1,200,000 without buffs (buffs coming soon).
Reduced bars required for crafting charcoal furnace from 4k to 1k
Ability to upgrade shop to community level 3 (low level - 43 crafting req)
New magic training method based on new item from new community shop.
Using reroll orb potions will no longer give duplicates. Note that if you own or have absorbed all the orbs, it will be a random orb that will be given.
May 30, 2023
Reworked the dialogue for each quest aswell as adding graphics to make them more interesting. Example: https://i.imgur.com/tMgSJ8k.png
There is no longer the 'flickering' effect when questing. New players have contacted me saying that selecting quest options had a flicker to the dialogue. This is now fixed.
Fixed a MAJOR bug where white leaf seeds were literally always dying at 100% chance...with our without disease potion. The only way that players did this was with level 100 farming. This is now fixed.
Buffed the quest reward: Bob the Farming. It now gives 5 gold leaf seeds + 500k farming XP.
Fixed a bug where using a poison weapon and applying poison always hit 0 if you switched quickly to another none-poison weapon damage before it was applied.
Fun Fact: 806,506,315 coins were removed from the economy via market tax.
Less Fun Fact: A ban wave has been issued for alt traders. Remember, if you alt traded months ago doesn't mean you won't get caught. Trading between your own accounts is not allowed.
May 26, 2023
Buffed red stardust watch orb.
Ability to bind and use all red orbs.
Using the fire spell while fighing enemies that drop their meat will be automatically cooked.
Changed a bug into a feature: You may now craft a pirate ship with only 1 pirate, however the chance of kidnapping evil pirates will depend on how many pirates you have.
May 25, 2023
New miniboss.
Ability to craft a pirate's ship.
Ability to kidnap evil pirates.
Ability to craft/loot a cannon.
Ability to craft connonballs with a special mould.
Ability to find red treasure maps given you have the required item.
Red orbs may now be obtained.
New potion.
New tradables: cannon & red orbs.
Gathering achievement: Reduced number of total bags to be obtained from gathering from 200k to 100k.
Fixed display bug where killing guardian #3 and using the crystal did not show on the faradox guaridan list in key items.
May 23, 2023
Guardian #3 from using purple guardian keys released.
Elite gathering achievements released.
Ability to obtain dragon's breath.
2 new uniques items released from gathering.
Easter sigils no longer tradable until the next event next year.
Slighlty changed popup when adding logs to the oven. (Popup no longer closes when adding logs + ability to drink heat potion directly from the popup)
May 21, 2023
First floor of castle released.
Ability to obtain purple guaridan keys.
Easter event is now finished.
Next updates will include: QoL, Elite Achievements, Invention changes and working on castle part 2.
April 24, 2023
Message: Ok, the next update after this one is the end game castle: Released on: 08-05-2023.
Elite combat achievements released.
New ring.
New invention tablette.
New invention item.
Fixed a bug with "Find 10 or more cyan geodes" was completing when only finding 1.
Fixed a bug where combat loot potion was not working using the combat interface.
Changing your password will also deactivate all login presets on all devices automatically, which will need to be reconfigured.
Reduced crafting glass orb materials from 10 molten glass to 5 molten glass.
The flickering tab title notification will no longer flicker if your game is focussed. Note that this feature can be removed completely in your settings.
Pine logs dropped from monsters in northern fields now drop a lower amount, but more often. Overall a minor buff.
Reduced meterials required to complete the quest: The Carpenter.
April 14, 2023
Message: Next update after this one is the end game castle.
Ability to add poison to rapier & gold rapier.
Ability to trigger combat potions on the fighting screen.
There is now an indicator when selecting a fighting area to show you if you have enough energy/fightpoints.
Cleaned up the table showing monsters when selecting an area.
Switching combat presets using keys 1,2,3,4,5 will not trigger when typing in chat.
Ability to disable the browser tab notification in account settings.
Fixed a display bug where blue pickaxe orb was shown twice in key items.
Input for converting minerals to mining XP now defaults to the amount of minerals you have.
Sell item dialogue now shows a new label showing how much that item is worth.
April 13, 2023
Message: I'm still working on the end game castle content, so in between this work I'm releasing QOL updates that you see below. Note that
the castle update is not just combat, but I'm working on something very exciting. Something that I've never coded before. You'll be able to navigate a dungeon and walk around. This update is huge and will take some time. I hope you understand.
You may now see the orbs you have bound in your key items.
Robot waves loot now includes combat xp lamps - scales on difficulty.
Loot button within combat select screen now shows if you've completed the loot table for that monster.
Fixed a bug for easter event that only affects about 1/20 players.
Fixed a display bug where failing to kill the fire golem without fire spell showed a message where you used a fire spell to detonate the bomb.
Easter event to end on May 1st.
There is now a popup when you find a unique gathering item.
There is now a popup when you find any type of gem.
There is now a notification when crops/trees are fully grown in browser tab title.
Using the oven without any logs will show an error message instead of showing the pick log interface.
Using the oven now shows the amount of logs you own in the interface.
Reduced the amount of logs required to craft community center 2.
Added 'cutscene' when using mana crystal to increase maximum mana.
You may now switch combat presets in the combat tab without fighting using the keys 1,2,3,4,5.
April 5, 2023
Easter event has been released. Make sure to check your notifications regularly to see when the easter bunny is in the area.
All previous easter sigils are now tradable during this event.
Ability to lookup loot when selecting areas to fight.
March 29, 2023 (part 2)
New quest.
New way to improve rocket through quest above.
Fixed some tooltips with wrong info.
Reduced community center 1 logs required to craft from 30 to 10.
Smelt upgrade potion timer increased from 1 minute to 2 minutes.
Fixed combat log showing broken robot images.
March 29, 2023
Ability to add friends - use the left menu to do so.
Fixed a bug where invention was not counted in hiscore global XP - you will need to refresh for your profile to update.
March 25, 2023
You may now see your remaining XP required for each skill under the XP progress bar.
XP gained from crafting is now shown in the crafting table.
XP gained from brewing is now shown in the brewing table.
XP gained from cooking is now shown in the recepies table.
XP gained from invention is now shown in the assembling table.
Fixed display issue for hit splat in combat sometimes cutting off.
Removed black border when hovering patches as it was buggy on mobile.
Quest starting dialogue minor interface changes.
Tooltip: You may now see how much mana a spell uses in combat + its XP.
Tooltip: Seeds now show how much XP they give.
Reduced wooden weapons from early game price from 1000 to 500.
Fixed a bug where the hiscores did not count combat skills for global XP. You will need to refresh your game for your profile to update.
March 21, 2023
Robot waves related update:
Robot waves released.
16 new monsters related to the robot waves with animations and stategies.
Two new best in slot melee weapons.
New tradable weapon.
Other updates:
I started a hardcore new account named 'i am smitty' and I'm playing to try to see what to improve in the game.
Fixed some typos.
Reduced iron bars required for crusher from 100 to 30.
Crafting level required to make items will be green/red based on your level.
Brewing level required to make potions will be green/red based on your level.
Smelting bars now shows a small label showing how much ore you have.
Gathering areas now show total unique items found directly on selection box.
Chat input now shows your username as a placeholder.
Reduced lag when planting seeds.
Those who have a shooting star will auto complete the moon/sun achievement based on criterias.
March 3, 2023
Notifications that popup on the top right of the screen has been changed.
Ability to play diamond hunt offline (The first game I made - it's not very good) here: http://legacy.idle-pixel.com/.
March 1, 2023
Elite mining achievements released.
Elite crafting achievements released.
Did my best to complete achievements retroactively.
New massive mining machinery not obtained from crafting.
New furnace not obtained from crafting.
The rarest ore in the game has been released.
Updated player search profile.
Fixed: Ability to convert ancient bars into crafting xp.
February 27, 2023
Ability to enchant shooting stars using the magic skill.
Two new potions.
Ability to reroll blue/green/(red) orbs.
Two new cook book's recipes.
A small amount of molten glass is now requried to craft the stardust watch.
February 24, 2023
Changed the logos once again as I was not happy with them. Graphic design is not my strong suit.
Fixed combat freezing up the interface. You may now fight again.
Fixed a bug where chat would disappear after fighting.
February 23, 2023
You may now customize your interface colors/font/chat within your settings.Note that changing these options may conflict with addon scripts if you have them installed.
Fixed a display bug where crafting sigil showed max sigil - this may take time to take effect as image servers need to propergate. (up to 24h)
February 22, 2023
Did some reworking on the interface in game.
Guest account button should now bring you in game directly like before.
Ability to refer a friend to earn recruitment points - see your profile for more info.
Slightly reworked hiscores page.
February 20, 2023
Reworked the combat area select interface.
Max level sigils released, congrats to: molten & kautos & agrodon!!!
February 19, 2023
2 New craftables.
New potion.
Ability to travel to the future.
Ability to convert more than one blood monster limb at a time.
Updated profile to add guardian #2 and new gathering dark diamond fragments.
Fixed some typos from tooltips.
I'll be spending the next few weeks working on the robot & faradox's castle. These are end game big updates which will take weeks of dev time. Therefore updates might be slow, I'll try to add things here and there but this will take some time. Thanks for undersanding, I want to get this right!
February 15, 2023
Faradox guardian hp changed from 500 to 400 HP.
Fixed a bug with market. If two players bought the same item at the exact same time (down to milliseconds) - both transactions would go through. This is difficult to reproduce and was randomly found.
February 12, 2023
Faradox's castle can now be found.
Legendary Dark Sword now requires a new item to craft.
More graphics released thanks to kpuuuu.
Ice witch - fixed a bug where she would heal over her hp.
February 9, 2023
6 New gathering unique items.
New craftable @ level 100.
New very strong weapon.
Nerfed guardian #2 drop of lamps from 5 - 10 to 2 - 8.
Nerfed ice witch from 30hp to 20hp.
Furnace animations added.
Ability to disable rain animation for those who have lag issues on low end computers, there is now a label that appears when it's raining or tar raining from guardian #2.
There is now a label shown in combat under mana bar to let you know if it's raining or not.
February 8, 2023
Guardian #2 release, read the strategy when clicking on the key before going into this battle.
Part two of new image sprites. These images were created by the user kpuuuuu. It might be weird since we're so used to the old images but I think these look great.
February 6, 2023
Updating the database server - this could take up to 15 minutes before the game becomes available again.
Slowly replacing images with pixel style versions. These images were created by the user kpuuuuu. A big thanks to them!!
February 4, 2023
Currently changing the architecure of how we deal with players and servers. You can read an artical that I wrote here: How I am scaling idle-pixel
February 3, 2023
Server will be rebooting as we are upgrading infrastructure. It's possible that the game will be unstable in the next few minutes and the reboot could take up to 5 minutes.
February 2, 2023 (part 2)
New drop from shark monster at the beach.
Ability to collect keys to fight guardian #2.
Dragon fruit tree timer reduced from 3 days to 1 day (including farming) - this is the rarest tree in the game atm.
New tool.
New gathering unique in forest.
New game engine is working as we speak, I tested it with a very powerful server and we can reach over 50k players online without lag!
February 2, 2023
The core engine has been changed for the backend of the game. There will be active stress testing on the server for the next 20 minutes which might produce lag and server restarts. After that the game will be back to normal. If all goes well, you won't see any impacts.
February 1, 2023
New quest.
New dynamic shop.
New potion.
New fruit tree (check profile to see what it is).
New fruit tree seed.
Salt water crocodile nerfed from 400 to 300 hp.
Crafting the magnet now requires 50 invention instead of 70.
January 25, 2023
New quest.
New gathering XP method.
Robot craftable for some nice XP.
Fixed all display errors in the new profile page.
January 19, 2023
Finally, the new profile page is completed - check it out now!
New craftable.
New tool.
Junk now has a use.
January 12, 2023 (part 2)
Maintenance is over. Servers are now stable.
January 12, 2023
We are currently changing the network configuration and servers for the game which might cause disruptions in the next couple of hours. It's possibe that you might disconnect or have lag issues in the next few hours. The server will also be restarted 3 - 4 times in the next few hours.
Having done some stress testing, this new configuration will hold over 25k players as now we can only hold 5k. Thank you for understanding. This update log will be updated when the new configuration is completed.
January 11, 2023 (part 2)
As requested by a couple players: Released a new cosmetic huge chat tag (investor+).
Thank you so much for such a huge contribution to this game. It brings me great joy to have so many players experience the game as it folds out. I think I'm having as much fun as you guys playing the game. <3 And I'll actually try to finish this one! :)
January 11, 2023
Reduced chance of fire snake using its special attack by 33%. (normal & blood)
Mega bait released - only obtainable from beach as a rare drop (for now).
Removed the very rare drop of 5 - 10 super bait from ocean to balance new mega bait drop.
New potion.
Added melee, archery, magic and invention skill chat sigils.
Removed the requirement for ent boss quest to 'attempt' gathering from friendly forest as too many people were confused with this step. (20+ messages a week...)
January 9, 2023
Those who got shiny piranha from super bait will now get the achievement toggled retroactively.
Fixed a bug where only the fire snake was present in the volcano.
January 8, 2023
Mega shiny glass orbs released and in effect. Good luck on this.
Fixed shiny whale not giving correct energy.
Shiny piranha obtained from superbait will now trigger the achievement.
Fixed the XP value of the blood fire witch (gives 41k now instead of 4.1k).
Reduced blood volcano defence stats from all monsters from 32 to 30.
Changed the way accuracy is calculated for a hit (See below).
New Accuracy Math:
result = enemy_defence/2 - hero_accuracy
if result is 0 or negative, hit successful.
if result is 1, 80% chance to hit successfully.
if result is 2, 60% chance to hit successfully.
if result is 3, 40% chance to hit successfully.
if result is 4, 20% chance to hit successfully.
if result is greater than 4, your chance of hitting succesfully is 1/(result+1)
A successful hit means you will generate a hit between 0 - damage stat.
January 3 2023
Ability to craft and bloodify volcano tabllete.
Ability to upgrade the reflect spell.
Ability to upgrade the fire spell.
Blood volcano released - with strategies which you should read by clicking on enemy label in fight selection popup.
Ability to toggle off/on the legacy font in settings.
Reduced HP from blood skeleton from 150 to 100.
Mining outfit now is much more common from geodes.
Christmas event 2022 is now over.
January 2 2023
Changed the default font, hopefully it looks clearer. I can always revert back if people don't like it.
Fixed a bug where sometimes you could reroll the same potion from brewing mixer.
Rain from the beach is less RNG dependent.
I am back from the holidays, I hope you all enjoyed it like I did.
December 21 2022
New gathering unique in the desert mines.
New craftables.
Ability to collect plasma.
Ability to send rocket to the sun.
New source of charcoal + geodes.
A new geode added, along with its minerals and respective rings.
Ability to smelt ancient ore.
Fixed a bug where clicking the tanzanite mineral showed an empty crafting table.
Reduced blood ants special attack chance by 25% - still difficult to defeat.
I'm currently working on a new slayer skill. This will take some time to implement, but it'll make combat much more insteresting. I'll be working on this skill during the holidays.
Smitty: I just want to say thank you for playing this game. The player base is growing quite fast. On release we had about 300 online players. The month after that we reached over 400 online. As of last night, the player count went up to over 600! Active accounts being played in the last week is well over 3000. This is very good news for the game. I'm going to play a new account during the holidays to see what I can change in the early game to make it more enjoyable. Thank you so much for your support
December 16 2022
Christmas event released: Santa is back and needs your help! (Event ends on January the 3rd 2023)
All previous Christmas sigils tradable.
Reworked game engine on how we process items. I saw an amazing reduction in lag with this change. You may now play on Windows 98 Pentium II CPU.
Profile: Fruit tree seeds planted and missing potions stats added.
Hard cooking perk: super bait chance has been doubled.
December 14 2022
Fixed a bug where the upgraded brewing mixer XP was not enchantable.
Rain now heals the monster less when fighting in the beach. It was 1 - 4, now it's 1 - 3.
Reduced the buy back seed from the new quest from 500k to 300k.
Using a Farming Speed Potion while having your watering can active is now multiplicative, making the timer go down x2 faster.
New craftable machinery released.
New ore - it cannot be converted to a bar just yet.
New ore added to market - this ore is extremely rare.
December 13 2022
New craftable.
New quest.
Brewing XP mixer may no longer roll the same potion you just used.
Super bait added to drop tables for beach monsters (from common to very rare).
December 11 2022
Game back online. A dozen players have been partially rolled back. (Meaning XP and items were rolled back related to the bug. However, items obtained legitimately will remain on the account.)
December 10, 2022
Game shut down for 24h due to a major bug.
December 9, 2022
New Potion.
New Craftable.
Cooking hard achievement perk released.
Ability to feed fish in aquarium with super bait for massive fishing xp given you have the achievement perk unlocked.
Brewing XP Mixer will no longer ask you to drink potions for which you do not have the required brewing level to make. Note that those who have already had this potion generated will be stuck with it; contact me on discord for me to reroll your mixer.
December 8, 2022
Beach has been released (3 common monsters + 1 rare monster).
New armour set - its skin is sellable now.
New weapon from beach.
New weapon from invention.
New "boots".
All beach monsters have now a description with strategies on how to kill them. (Click on monster name label in combat selection popup)
Added some blood mosnter description with strategies on how to kill them. (Click on monster name label in combat selection popup - with bloodmoon active)
Fixed brewing mixer not working with combat loot potion.
December 6, 2022
Added gem blood goblin
Brewing XP mixer now works on the new potions.
Forest tablette bloodify display bug fixed plus decided to reduce blood requirements.
Changed tooltip of stinger dagger's as it was unclear how the damage was calculated.
New ring obtained from invention/assemble.
Updated the player profile page.
December 4, 2022 (part 2)
Blood glass shrine now requires level 65 instead of 80 crafting.
Ability to disassemble bone amulets.
Tablette from caves is may now be bloodified.
New weapon released.
Three new upgraded bone amulets released.
Buffed stone converter potion.
Next on the agenda: Christmas event, beach combat area.
December 4, 2022
Blood caves released.
New potion type: coodown potions.
Added stone converter potion.
Added combat loot potion.
New ring.
Blood bones added to market.
Nerfed battleaxe to give 2x logs instead of 3x as suggested in #dhp-suggestions.
Fixed some display bugs.
Blood monster labels can now be clicked on for a short strategy guide.
November 30, 2022
Invention - Ability to disassemble iron dagger.
Invention - Ability to disassemble skeleton sword.
Invention - Disassembling higher level items requires a better toolkit.
Invention - Assembling weapons released.
Invention - Ability to craft tablettes using the pieces found from each blood area.
New weapons.
Ability to add poison on a new weapon.
New craftables.
Added a green treasure map notification.
Fixed brewing XP mixer label to show X/5 instead of X/10.
Fixed some minor typos.
Schedule back to normal. Expect updates every 2 - 3 days.
November 20, 2022
BUFF - Achievement Combat Perk (hard): Critical strikes now activate every 5 hits (melee/archery hits). This removes the RNG perspective of this perk. I don't want to make combat more RNG than it already is.
Invention: Slowly releasing invention with more stuff: You may now find tablette pieces from blood fields/forest.
Blood moon sigil released. (stupid rare 1/10k for sigils from blood monsters)
Gaurdian chest/ruby drop bug: Ok so I looked into this and treasure chest and ruby will drop when killing this guardian the first time. However, after killing the guardian once, rubies and chests were suppose to be dropped at 1/10 rate. Though this never happened due to a bug. I've actually decided to fix this but make only the chest availaible at 1/10. The ruby may not be obtained after killing the gaurdian. This is to keep ruby prices high and valuable. Looking at the database, there are a ton of guardian kills which would have brought too many rubies into the economy. So this bug was actually a good thing ;)
I am no longer sick and updates frequency will resume like before. Thank you for your patiencs.
November 17, 2022
Added new tooltip for low level ores to explain that mining XP requires a quest.
Blood areas now require less energy and fightpoints.
Added diamond toolkit and blood monsters to profile.
Fixed a bug where blood forest did not drop blood bones.
Fixed a bug where getting monster sigils were not announced in chat anymore.
Fixed a bug where a green treasure map hint was not being triggered.
Sorry for the kind of lame patch here. I've been sick for 4 days now, really can't wait to continue working on invention and other content.
November 13, 2022
There is now a special permission required to add or edit data on the wiki to elimnate the bots.
Brewing XP mixer can now only be used 5 times a day. Those few players who have used this prior to this update will have the extra brewing XP removed (only the extra past 5 potions per day)
Hard achievement combat perk released: 10% chance to critical strike with melee or archery.
Blood forest releaed - includes blood limbs for invention.
Fixed a display bug where the fightpoints image was not showing the correct image.
Fixed a bug where using rare potion with blood areas sometimes didnt work.
Fixed a bug where sometimes tooltips would stay stuck on when logging in.
November 10, 2022
Fixed achievement: Collect a total of 40,000 gathering bags using the gatherer.
New socketable item.
Part 0.5 of invention released - ability to disassemble a weapon.
New invention tool released.
New gathering unique found in gem mines.
Blood chicken egg achievement now retroactive.
Changed hard combat achievemnt: Have your hero equip items for melee damage of 23 22 or more.
I spoke to the player base on discord (if you are not in our channel, I suggest you join) about how to implement invention. Here's a picture of the response: https://i.imgur.com/a8RpQ72.png. Thank you guys for your input :) I want whats best for the players.
November 9, 2022
Achievement to find a chicken egg without gathering is now retroactive.
Woodcutting hard achievement perk released - includes changes in profile.
Fishing hard achievement perk released.
Removed achievement related to blue orb in woodcutting. Too RNG dependent.
Changed achievement: "Collect a total of 100,000 gathering bags using the gatherer" to 40,000.
Fixed guardian not triggering the combat achievement, also this has been made retroactive.
Make a pancake achievement is now retroactive.
Clarified the achievement text: Have a melee damage of 23 or more. (It's the stat bonus, not an actual hit)
Halloween event has ended. Next up is Christmas, stay tuned!
November 8, 2022
New craftable @ level 70.
Crafting hard achievements released - with perk.
Gathering hard achievements released - with perk.
Farming hard achievements released - with perk.
Brewing hard achievements released - with perk.
Fishing hard achievements released - without perk (though you can see the buff to come).
Cooking hard achievements released - without perk (though you can see the buff to come).
Woodcutting hard achievements released - without perk (though you can see the buff to come).
Combat hard achievements released - without with (though you can see the buff to come).
November 4, 2022
Two new potions (level 33 & level 62)
Changed bait mechanic, they are no longer used automatically and must be used manually.
You may no longer swap your aquarium fish with the same one.
Fixed a bug where maggots or bait was not being consumed when feeding fish in aquarium.
Swapping from different fish for the auqurium will give you back the fish swapped.
Added clear lables on aquarium feeding buttons (10 maggots required, or 1 bait)
Rare monster potion now works in blood combat areas.
Official rules have been added to the game: https://idle-pixel.com/rules/
November 3, 2022
New gathering unique in quiet pond.
Ability to take care of fish for additional fishing XP.
Fixed a bug where fishing XP was not shown correctly in menu bar. (display only)
Donor 10% extra XP now works on invention.
Note: To unlock invention, you do NOT need level 60 in combat stats. I have changed the message to make it clearer. It was never a requirement.
Applogies for the 5 minute of downtime today, the secure certificate which encrypts messages between client and server expired and caused the server to not respond as a result (which is a good thing). This is fixed.
November 2, 2022
New ELITE skill released! (part 1)
5 New monsters released.
2 new items craftable.
Those who have unlocked the blood moon can toggle it on and off without a timer.
Added new skill to hiscores.
Added skills to profile.
Green log orb nerfed from double logs to a flat +20 logs per tree. It was too OP, luckily no one has gotten or used this orb yet.
October 31, 2022
New gathering unique found in quiet pond.
New green treasure maps and chests released.
Green priate orbs released.
Added green orbs to proifle, gathering uniques and fixed quest/achievement totals.
Fixed a bug where the ghost miner quest boss could be started without killing every monster in mansion.
Blood moon lore released, ability to access beach but still need to work on content here.
October 25, 2022
Modified mod tools to control chat / market alts better.
Market alt bans have been given out - do not alt trade once again.
Halloween Event: New sigil released, there seems to be a floating skull roaming the combat areas.
Halloween Event: All previous halloween sigils are now tradable. These items are discontinued and hold quite some value for that.
Halloween Event: ENDS ON NOVEMBER THE 9TH - halloween sigils will be untradable after this date until next year.
Content: Currently working on a massive update combat related for late game. Should be ready by the end of the week. Very exciting.
October 20, 2022
Rocket speed potion now works when rocket is returning.
Buffed rocket speed potion to go from 0-3km/s to 0-24km/s (was 0-12km/s).
Changed bronze bars required to craft a drill from 10 to 7 to speed up early game.
Increased copper ore rate from regular pickaxe from 1/29 to 1/19 to speed up early game.
Buying a pickaxe in shop automatically gives the player 2 stones and 1 copper to speed up early game.
Pickaxe can now mine iron at a 1/3600 rate to help early players.
Pickaxe tooltip changed.
The gem seeker quest now explains how to turn on a drill should the player have it off during early game.
Spending coins in the shop or market now has an small animation on your coins.
Fixing the broken rake requires 5 iron bars instead of 10.
As you can see I'm focussing on early game changes to keep users playing, but not to worry. Big update coming for those who killed guardian #1
October 18, 2022
2 new potions.
Probably wont matter for most people reading this, but guest accounts may now be created. They may not chat unelss that have completed 3 quests to reduce spam.
Fixed a display bug where the watering can was shown in socket scroll area while not owning it.
When brewing potions, the table where you can brew potions will now automatically update so you can see if you have the materials.
Same as above, but for crafting.
Skilling outfits for both mining and crafting now reduce stardust by 1 should you have the full set.
October 17, 2022
Watering can in forever fields now requires level 70 gathering to obtain, and is also released.
Gathering Machete in friendly forest increased to level 80 gathering.
Palm tree seeds now require 200 bonemeal instead of 300 (fixed tooltip label error too).
Again, if you are unable to login and are getting a wrong username/password message, PM me on discord. Although sometimes it seems PMs dont go through, so msg me on reddit: https://www.reddit.com/user/smitty-idlepixel
October 16, 2022
New login system completed. Tokens are no longer a thing, remember me now adds an account automatically to presets. Try it out, login with remember me on and logout to see how it works!
Profile now shows a completion percentage based on your progress. (Genereated based on levels, diamond tools, pirate orbs, guardians slayed etc)
I want to apologies to the players who lost potential loot on gathering bags from the clost/skilling outfits bug. This led to people to open bags and not get full potential of loot. Zeragon has lost 100k bags, I've even contacted him for a refund of bags but he said no as it would be unfair to other players. I will do my absolute best to test more before releasing such content. Hope you guys understand, I want the game to be fair for everyone and I should be fully responsbile for bugs that I accidently release. At a bare minimum I will do my best to refund players if possible.
This integration of the new login system could take 5 - 20 minutes, and will include downtime.
October 15, 2022 (part 2)
Fixed a bug where spells could be casted before the fight began.
Fixed a bug where with lava buckets where players were getting 2 - 6 instead of 1 in volcano.
I'm aware of the uselessness of mining/crafting skilling outfits. Their reward will likey be reworked.
October 15, 2022
Fixed a bug where closet wasn't required to get gathering or mining skilling outfit.
Gathering skilling outfit now gives bonus XP. Right now, you get 1 xp per bag obtained. However with the skilling outfit, there is a percentage change of getting an additional XP based on number of pieces.
Donor XP bonus now applied on gathering bags. (1/10 chance of getting an extra XP per bag)
Those who got skilling outfit before crafting closet will not get the bonus XP until the closet is crafted, however they keep the outfits.
There is now a combat countdown before every fight that is not in fields, forest, or caves.
Shiny volcano monsters now drop 10 lava (if you have buckets) and 10 molten glass.
Gem goblin now has a chance to drop a legendary blood diamond (1/100).
Changed label for unique gathering machete in friendly forest to TODO so people know they cannot get it.
Added gaurdians and skilling outfits to profile lookup.
Fixed a bug where level 55 mining was not needed for rocket.
October 14, 2022
Fixed a bug where opening gathering bags had some weird behaviour with skilling outfits. Sadly it's difficult to refund exact junk since bags can come from chests, but you might still get a refund of approximately what junk you should have gotten. Sorry about this.
October 13, 2022 (part 2)
Fixed a bug where the rocket was automatically sent after equiping it with oxygen gear.
Fixed various tooltips that showed wrong info.
Fixed a bug where guardian #1 in haunted mansion would sometimes revieve at 1 hp.
Fixed a minor display bug where titanium foundry did not show as 'running' when adding logs to it.
Fixed a bug in profile where ghost miner boss was not ticked off for those who have completed it.
Easy achievement perk for combat: Fixed a bug where gaining melee/archery/magic levels did not increase max HP/MANA unless refreshed.
Added extra info to the achievement: "Drink a super stardust pot. while its timer being at 9:00 or higher" to avoid confusing.
October 13, 2022
New special craftable @ level 50.
Ability to find mining skilling outfits. (with closet crafted)
Ability to find crafting skilling outfits. (with closet crafted)
Ability to find gathering skilling outfits. (with closet crafted)
Ability to find farming skilling outfits. (with closet crafted)
Ability to find brewing skilling outfits. (with closet crafted)
Ability to find woodcutting skilling outfits. (with closet crafted)
Ability to find cooking skilling outfits. (with closet crafted)
Ability to find fishing skilling outfits. (with closet crafted)
October 8, 2022
New item found in haunted mansion shop.
New boss quest.
Hard mining achievements released.
Small QoL I saw on discord suggestions: Arrow label in combat now is static, so switching gears should not shift spell buttons up/down.
Just opened a subreddit for the game here: reddit.com/r/idlepixel/. Post your game suggestions on this sub. I will read them all.
Dev note: I'm currently about to redo the login system's code as it's outdated (it's from diamond hunt 2). This may take a good 2 to 3 days, I'll do my best to add content during this time.
October 7, 2022
2 new craftables.
Sometimes when monsters used a special spell (or even during normal combat) the image would flicker. This has been fixed.
Combat should be more responsive now, still a bit of optimization to do but it's better now.
Fixed a bug where sometimes monsters would be rendered invisible. (happened after fighting ghost)
Fixed a display bug where Faradox's gaurdian's popup didn't show as monster as killed.
Fixed a bug where amulet was clipping over weapon/shield.
Minor buffed some cooks' book energy obtained from cooking recipes.
October 6, 2022
New craftable.
New item added to gathering: desert mines.
Rocket operational.
Shooting star released and will be very useful for the new elite skill but not usable now.
New armour.
Fixed a bug where crafting iron buckets was not shown in crafting table after being crafted once.
Fixed a bug where the cook's book was not giving any cooking XP.
October 4, 2022
Wave 1 of market bans will be applied in the next 20 minutes. Do not alt trade or use any form of bots or you will get banned.
Fixed a bug where only 1 spiked club was craftable - you may now craft as many as you want.
Fixed a bug where clicking on the boating dock showed a display bug of sending a boat.
Fixed a bug where trying to fight with a wooden bow without arrows showed two popups instead of one.
Fixed a bug where medium cooking achievement perk was being applied to some food that should not have been.
Fixed a bug for the achievement: Have 12 types of raw fish on you (excluding shinies) which wasn't triggering correctly. (If you don't have it but have twelve different fish, wait until you catch an additional fish for it to trigger)
Fixed display bug where total achievements completed showed a wrong value.
October 2, 2022 (part 2)
Very nice to see that the chat is reacting to the new combat engine being super smooth!
Fixed a bug where combat stats for yourself and the monster not shown correctly when fighting.
October 2, 2022
Guardian #1 can now be fought with green key from haunted mansion. Good luck!
Added gem goblin to combat drop log.
Combat lag fix: Spent a lot of time this weekend testing combat engine and it was very clear that the engine had problems which created lag. This has been fixed! Combat should now be smooth, even when spamming presets.
Ban wave #1 for alt traders coming this week.
September 28, 2022
The cooks book in gathering was buffed yesterday in terms of XP when finding it. (15k -> 35k) It's unfair for those who found it prior to this update, therefore those players have been automatically given the difference in XP.
September 27, 2022
New mining machinery.
New ore & bar.
4 New craftables.
4 New unique gathering items from desert mines.
Ability to prepare a rocket to go to space.
Two unique drops added to the haunted mansion: exorcist.
September 26, 2022
Fixed market glitch - those who were affected by the glitch will automatically be refunded upon logging in. No damage was done to the economy.
Cooked stardust fish now has the correct background color.
Monster sigils released (includes gem goblin) - see rates in combat log book.
Skill sigil automatically added when reaching level 100 for that skill.
Chat server messages added when looting a monster sigil or reaching level 100 in a skill.
Scythe tradable.
September 25, 2022
New gathering unique (cooks book) released in the dirty kitchen.
Ability to prepare food based on oven type (requires unique from gathering).
The function to change your password is now functional.
New potion (level 27).
New medium cooking achievement.
A seed that instantly grows thanks to easy farming achievements can no longer die.
You may no longer deal damage with a bow without arrows + having rings.
Attempting to fight with a wooden bow without any arrows equipped will give you a warning before selecting an area to find a monster.
Fixed market taxes. It is now calculated per item and not the total.
Fixed tooltips on fish obtained from harpoon (it showed wrong cook level).
Fixed other tooltips with incorrect info.
Fixed expired discord link - You should all join! We are having a blast (share thoughts, suggestions and screenshots!)
Updated profile to include new uniques.
September 20, 2022
New medium combat achievement.
Ability to click on monster labels when selecting an area to fight for a strategy guide in game.
Ability to unset a sigil by re-equipping it.
Ability to unset a chattag by re-equipping it.
Promethium ores now require 5 charcoal instead of 1 for smelting.
Fixed some typos.
Fixed a bug where players were able to capture multiple ghosts.
Fixed a mistake where the max heart crystal in ghost shop said it required 500 ghost essence, when it really needed 1000.
Fixed a bug where the autofill for smelting promethium did not take charcoal into account.
September 19, 2022
Haunted mansion combat area released.
New weapon & new full set of magic robes.
New craftable.
Fixed bonemeal tooltips.
Fixed bone amulet tooltip.
Fixed some typos.
Fixed total quest label in profile lookup.
Added chisel + new monsters to profile lookup.
Fixed and adjusted new rates for charcoal foundry.
Using foundry now autofills input in the dialog box.
September 15, 2022
New craftable item.
New level 80 tree & respective tree seed + added to profile.
The legendery blood diamond is now obtainable at a crazy 1/25,000,000 rate.
Our system has picked up potential alt traders. Please do not alt trade in the market. Those who do will be market banned in the next wave.
September 14, 2022
Maintenance has begun in order to find the problem with slower ticks thank usual.
Come back here in a couple of hours for a status update.
UPDATE: issue has been fixed.
You may now use the values 'k', 'm' in your input numbers. (1k = 1000, 1m = 1000000)
New potion.
Pirate orbs tradable.
Ability to unlock a new combat area (fights not coded yet).
You may now only craft one of each ring (having more than one is useless).
Gem Goblin now scales based on area. It used to be 1/800 for each area, but now it's 1/2000 for fields, 1/1000 caves, 1/600 volcano, 1/500 northern fields etc.
Clicking your bones for bonemeal now auto fills the input box as with your total bones owned.
As request in #dhp-suggestions, needle can now convert multiple items in one go.
The new small, medium, and large stardust fish now counts towards achievements: Have x different type of raw fish on you.
September 13, 2022 (part 2)
Ability to click on the update notifcation icon to take you to the update log.
Buffed crafting XP from crafting bronze statue to give early players a bit of a head start.
Added boats craftable: canoe, stardust ship.
Added 3 new special fish.
September 13, 2022
Achievement reward from woodcutting medium released.
New craftable item.
New achievement for medium crafting, those who have the perk already will have it automatically removed until it's completed.
Orbs from treasure chest now shown in your profile.
Fixed a bug where on occasion, fighting would not reset your magic spell cooldowns.
Finally fixed the bug where about 5% of players were not getting donor coins when purchased. (It was caused by logging in from a different computer when already logged into the game on another computer).
September 11, 2022 (part 2)
New quest.
All crystals obtainable.
New unique drop from yeti in northern fields.
Ability to compare hiscores, visit the hiscore page for the link.
Maple trees now give maple syrup.
September 10 & 11, 2022
Server maintenance has begun, expect lag spikes and or server restarts without warning for the next 30 minutes.
Maintenance completed.
Maintenance changes reverted. There seems to be a problem with people freezing for about 5 seconds every 10 minutes.
Attempting this maintenance again.
September 9, 2022
Market stats released: http://data.idle-pixel.com/market/ (added to top bar) - This is Anwinity's work. He's done a great job with it.
15 new combat rings released.
Geodes released with minerals (requires chisel).
Ability to convert minerals to mining XP without the use of stardust.
Ability to craft minerals into rings.
Added gem goblin kills to profile.
Added great stardust potion to profile.
Added discord link to top bar.
Fixed text on tooltips that showed wrong information for many items.
Fixed a bug where the achievement to catch a very rare fish (eel) did not count.
Fixed a display bug where oven image was always the bronze one after cooking food.
Thank you guys for posting in the #dhp-bugs on discord, really helps alot.
September 8, 2022
Crafting iron buckets no longer give XP.
September 6, 2022 (part 2)
Ability to type an equal sign in chat '='
Hardcore accounts may now buy donor coins from the market. I don't want idle pixel to be pay to win, so everyone should have access to donor perks. I know that selling donor coins does give an adventage, but at least gold is not injected directly into the game (like most p2w games) and it helps pay servers.
Fixed backend code to comply with Anwinity's scripts. I highly suggest you try them out here. All his scripts are reviewed by me, and are approved for use without problems.
Fixed a bug where some mobile users were unable to gather/craft brewing kit since the popup was off screen.
Market release going very well. No bugs submitted and my monitoring says that all is good.
I want thank all the players. I've been getting hundreds of positive messages on discord, literally 100% of messages have been uplifting and motivating. More updates to come ;)
September 6, 2022
MARKET RELEASED - NO ALT TRADING ALLOWED. (Alt trading means that you have a main account, and have other accounts funneling items to your main, gaining an unfair advantage. Breaking this rule will result in a ban)
Fixed a bug where entering an empty input for various actions (bonemeal, selling items, etc) disconnected the player.
September 5, 2022
Ability to find a chisel in gathering mines.
Ability to collect geodes, but cannot be opened just yet.
I'm being told that some mobile or tablet users are unable to train the gathering skill. I've tried it on my end and for me it's working. I need to know the browser/phone OS that you are using, but for now I suggest to update your browser on mobile to the latest version to see if it fixes the problem, or stick to chrome.
There is currently a memory problem when the game is opened for a long time (12h +) - I've implemented a fix - but it's hard to test so let's see how it goes now.
September 1, 2022 (part 2)
Server message in chat when a player finds a diamond, or when they encounter a gem goblin.
Ability to take a picture of your hero. (Check combat, button under your hero).
You can now click on usernames in chat to see their profile.
Ability to click links in chat - do not post bad/dirty links and I'm not repsonsible on what you click. (This was coded by Anwinity, thanks!) Reverted as it broke stuff on safari browser.
September 1, 2022
There was a bug that about 5% of donors did not get their coins automatically - pm me if that's the case on discord. (This is now fixed)
Fixed a bug where game was failing to load correctly on both mobile & safari browser.
Fixed a bug where hardcore sigils were not given to new hardcore accounts.
Fixed hardcore hiscores not sorting properly.
Fixed a bunch of incorrect tooltips + in game typos.
Fixed ability to search for a user who has a space in their username.
Fixed achievement that sometimes did not trigger: Gather 5 6 different gathering bags.
Changed the default font just for chat - it was hard to read.
August 31, 2022
Release went smooth - CPU levels under 2% @ 100 players.
Fixed a bug where switching devices caused saving issues.
'+' and '-' button now works in chat box.
There seems to be an issue with safari browsers (monsters not loading) - looking into this now.
August 29, 2022
Game turned off while preparing for tomorrow's release.
August 27, 2022
Total level (both in game and hiscores) now accounts the combat stats.
Fixed a bunch of bugs posted on github.
https://idle-pixel.wiki
August 24, 2022
Fixed a bug where sapphire achievement stopped working.
Forgot to mention this last update: Added yeti in northern fields + added drops to ice witch.
Added diamond brewing kit to hiscore search page.
Reduced the rate of gathering bags from 5s to 8s, though rewards from achievements bring it down to 4 seconds per bag (it was 5s originaly)
Going to host my own wiki @ idle-pixel.wiki (WIP)
Crafting medium achievements released.
Gathering medium achievements released.
Farming medium achievements released.
Brewing medium achievements released.
Fishing medium achievements released.
Cooking medium achievements released.
Woodcutting medium achievements released.
Combat medium achievements released.
August 19, 2022
Release date coming closer and closer, the hype is real!
Ability to click on any player on the hiscores to quick search them.
Updated search page for player to be to date with the recent game updates.
August 17, 2022 (part 2)
New quest.
Northern fields bumped up to 3000 energy, but new quest reward makes it ~1500-2000 energy which is better than before.
Two new potions.
August 17, 2022
Bomb from volcano golem now drops promethium ore & bar 100%.
Fixed a bug where northern fields only gave ice witch.
Rare monster released in northern fields.
Two new weapons.
New craftable using ant needles.
Added more drops to ice witch.
Nerfed stardust logs yield on stardust by 50%. Way too OP.
Medium mining achievements released.
August 11, 2022
Released to public on August 30. Can't wait for hundreds of players to login and watch this break! :)
Mute system tested: Moderators can login on https://idle-pixel.com/admin/ and add mutes in the mute table directly, then click the refresh mutes button next to chat (Which is done every minute automatically)
Ice witch heal is now more obvious when reflecting.
Fixed: Clicking ores/bars not working and fixing MAX button.
Fixed: Hiscore order. Now sorts by level first, then XP.
August 10, 2022
New craftables: 6 new craftable items.
New potion.
Fixed a bug where using the 'max' button did not do the calculations correclty when converting ores/bars.
Fixed a bug where previous background image was set to combat on login.
Fixed a display bug where brewing potions showed wrong XP labels. (Actual XP gained is unchanged).
August 4, 2022
Fixed a bug where fight points were not being used.
August 3, 2022
Ice arrows coded.
Changed the graphics when hitting enemies, they kind of scroll in a weird way but it avoids them being stacked. WIP
Northern field area accessible. All 3 regular monsters coded with drops (includes weapon, new arrows, ice bones etc) Rare monster not coded
New tree + its respective seed.
Fixed a bug where one hitting an enemy using magic gave archery XP.
Fixed hiscore ranking label.
Fixed bug where shiny glass orb was not used when converting it.
Fixed stardust logs not giving the correct heat.
Thank you guys for posting bugs on github, thanks Anton for the suggestion.
July 29, 2022
Fixed a server 500 error.
Fixed bug where text popups would get stuck on the bottom on login, ty Induche (https://github.com/smitty-diamond-hunt/idle-pixel-bug-tracking/issues/9).
Fixed: crafting xp max doesnt factor in donor perks so trys too use 10% extra bars.
Reduced grow time for tree seeds.
Added new tree: stardust tree @ level 60 woodcutting. (Includes its seed and is plantable + added to collection of items in hiscore search).
July 27, 2022 (part 3)
Shiny trees, farming crops, fish and monsters released given you have the requirement for it.
Fixed bugs thanks to your submissions on: https://github.com/smitty-diamond-hunt/idle-pixel-bug-tracking/issues.
Iron buckets now require 35 crafting instead of 40.
New craftable: oven booster.
Added small text animation when small actions occur - put ores in oven to test.
Removed popup when a potion is saved after getting the easy brewing achievement - now it's a animation used as explained in the text above.
July 27, 2022 (part 2)
Nerfed heat potion timer.
Clicking the player market section now will show all items currently selling + improved interface when selecting specific item.
Some fishing achievements can be obtained retroactively now.
New craftable.
July 27, 2022
Nerfed volcano monster hp - was way too hard.
Chicken & Firehawk now drop 5 - 15 feathers as opposed to 1 - 5.
Fixed fire/reflect spell not working correctly.
Chat bar is now automatically hidden when in combat.
Removed level up sound effect.
Combat Presets during combat has been moved under hero (requires combat preset quest)
Reduced volcano energy requirement from 2000 to 1000.
Added a new quest.
July 26, 2022
Rare monster potion now requires dotted green leaves instead of regular ones.
Rare monster potion now requires less mushrooms.
Released brewing and fishing easy achievements. Again, some won't trigger right away until an action is completed (Example: catch 50 raw shrimp)
New boat craftable
July 22, 2022
Every player market transaction is recorded. (https://i.imgur.com/kFLH5hd.png) This will allow us to graph history of pricing for items + catch alt traders.
Reduced gold bars required for oil factory from 100 to 50.
Lime leaf seeds now require 25 farming instead of 30.
New level 13 brewing potion.
Reduced log materials for crafting: community center 2.
Crafting: Fight Points Medallion - reduced sapphires from 5 to 3 and crafting level from 35 to 31
July 21, 2022
Ability to deactivate hardcore mode in settings.
Added a bunch of tradable items - I also set different price points for each (probably got a lot wrong lol)
Fixed cooking level label not showing up in the cooking tab.
Fixed brewing kit not applying effect.
Fixed brewing kit when stacking potions.
July 20, 2022
Removed quest: 'The Collector'. The initial reward was the collection log, but we have a page now that shows collection progress so it's useless.
Reduced farming speed potion ingredients from 500 to 100 red mushrooms.
Reduced ingredients required for rare monster potion (strange leaf from 5 -> 3, three lime leaf -> ten green leaf).
Added new tool: brewing kit (craftable).
Fixed a bug where farming crops never died.
Clicking gathering loot bags now autofills input with amount.
New drop added to ent in forest: strange leaf fertilizer.
July 19, 2022
Added new gathering unique in friendly forest.
Fixed a visual bug where patch #4 and #5 for farming didn't clear the image when harvesing.
Woodcutting Achievement: "Have 3 oak trees fully grown" is now reduced to 2.
New brewing potion (level 8).
Replaced Woodcutting Achievement: "Chop an apple fruit tree." as fruit trees are n/a this early in the game.
July 18, 2022
Fixed a bug where the collector quest could not be started despite having 20 achievements completed.
Total achievements completed now added to as a subtitle in achievements tab.
Ability to search a player in the hiscores and get a bunch of statistics. (Click next to your username in game on top left on screen) (Note that some statistics have not been collected, such as gathering.)
XP in hiscores is now seperated with commas (1554344 --> 1,554,344)
July 17, 2022
Added cooking achievements.
Fixed more tooltip errors.
July 16, 2022
Added stardust seeds.
Changed the easy woodcutting achievement to chop 50 willow logs (now it's 20)
Improved interface when converting ores/bars into XP.
Fixed a hiscore bug where woodcutting data was wrong.
Fixed a few tooltips showing the wrong info. (Potion timers etc)
Fixed display bug from gathering progress bars.
QoL: Achievements that require progress are now seen. (Check woodcutting -> chop a total of 10 trees)
Farming seeds give a bit more XP now.
July 14, 2022
All sigils coded, just need to transfer them on July 22.
Mute function restored for Moderators.
Removed the ability to eat mushrooms, it has been replaced with a potion which gives energy. (Essentially having the same result, with a bit of brewing XP)
July 12, 2022
Chat tags released.
July 6, 2022
Rare monsters fixed, but have a reduced rate of 1/5 to encounter.
July 1, 2022
Better popups. (Should be less autoscrolling to top etc.)
June 30, 2022 (part 2)
Fixed market transactions - still needs a bit of work on UI.
Fixed updatelog link.
Ability to add update timer and save all accounts/restart server automatically.
June 30, 2022
Completely got rid of PHP and migrated code to python